Monday 11 February 2013

HyperNurbs

Just for clarification, I've been using HyperNurbs to smooth off my character. This is why he has the rather rounded shape compared to the 2D drawing. (LEFT: No HyperNurbs, RIGHT: HyperNurbs!)
They're rather handy because they allow me to model things with minimal detail and then add it in later,  so I just need to adjust the model to my liking after the HyperNurbs have been applied so I can focus on building a general shape with the character before I create the little bits later.

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